Main Character Energy: 2025 trend recap
Microsoft's Copilot team published a lighthearted 2025 trend recap from MAI, summarizing what people talked about with Copilot over the year. The post frames Copilot's mission as making the user the main character and shares playful comparisons of trending topics, with stats curated by MAI technical staff member Sophia Chen. It points readers to a fuller MAI blog post and paper for deeper analysis of how people use Copilot over time.
Key Takeaways
- The recap comes from MAI, which the post says recently shared its plan to build human-centered superintelligence.
- The stated mission for the year was to make the user the main character.
- The stats were curated by Sophia Chen, an MAI technical staff member.
- The post highlights playful, trend-based comparisons rather than formal metrics.
- Readers are pointed to the MAI blog post and paper for a deeper look at usage over time.
Stats & Key Facts
- #You agonized about Jeremiah 4x more than Conrad
- #Concern for the 100 men was 9x that for the one gorilla
- #Questions about hunting demons came up 22x more than SODA POP
- #Core memories appeared 5% of the time compared to brain rot
- #Boomers were liked 54x more than doomers
- #Main character energy was discussed 7x more than NPCs

What the recap is
This is a year-in-review style post from the Copilot team.
- βΊIt recaps 2025 conversation trends seen across Copilot.
- βΊIt frames the year's mission as making the user the main character.
- βΊStats were curated by Sophia Chen of MAI technical staff.
The post opens by noting MAI recently shared its plan to build human-centered superintelligence, while acknowledging it has not solved nuclear fusion or transformed medical treatment.
Trending topics people discussed
- βΊThe WNBA was a major topic followed from tip-off to final.
- βΊPeople agonized about Jeremiah 4x more than Conrad.
- βΊConcern for the 100 men ran 9x higher than for the one gorilla.
- βΊHunting demons came up 22x more than SODA POP.
Daily rhythms and habits
- βΊPeople coded more during the week and gamed more on weekends.
- βΊSchool, entrepreneurship, and personal finance topics showed people locking in 20x more often than being cooked.
- βΊThe post says core memories appeared only 5% of the time compared to brain rot.
The team notes its MAI blog post and paper go deeper into how Copilot fits into people's daily rhythms.
Cultural comparisons
- βΊA basketball icon was treated as a sunshine 11x more than LeEvil.
- βΊBoomers were liked 54x more than doomers, framed against MAI rejecting binaries of boom and doom.
- βΊMain character energy was discussed 7x more than NPCs.
Frequently Asked Questions
Who curated the stats in this recap?
The stats were curated by Sophia Chen, a member of MAI technical staff.
What was Copilot's stated mission for the year?
The post says Copilot's mission for the year was to make the user the main character.
Is this a formal research report?
No. It is a playful year-in-review of conversation trends; the post directs readers to the MAI blog post and paper for deeper analysis.
What did MAI recently announce, per the post?
The post says MAI recently shared its plan to build human-centered superintelligence.
The recap is a playful look back at 2025 Copilot conversation trends, pointing to a fuller MAI blog post and paper for the detailed analysis.
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